
Story Aspect

My games will tell an interesting Story

My games will be Scary

My games focuses on Exploration & Mystery

My games are Gonzo and can include a lot of strangeness

Characters in my games are Destined for greatness, not random death

My games include Disturbing content

My games focus on interesting Characters and Drama

My games are more of the Social, Fun and “Beer & Pretzels” style

My games are Safe and you don’t need to worry about content or character death
Mechanical Orientation

My game focuses on Player Skill rather than character abilities

My game is primarily Non-Combat in nature

My game has Shared GMing responsibility with the other players

I roll Dice in the open and don’t fudge the results in my games

I play By-The-Book and “rule-zero” is not being used to alter existing rules

I frequently Tinker with the rules of the game

Tactics are an important part of my games

Players in my game should be prepared to Run when the odds are against them

There will be Player vs Player combat allowed in my games

I will Mirror back player ideas I think are interesting in the game

My games use a pre-made Map and pre scripted content

My games rely on a lot of Improvisation rather than pre scripted content

The GM is In Charge in my games and “rule-zero” is in effect

Players characters Death is a likely event in my games

My game is more enjoyable when I keep my GMing style Unknown
GM Style Badges Matrix
(Story across the top, Mechanics down the side)

And of course…
Elthos RPG Merit Badge Selections
Comments by Cdharris2112